Data Structures and Algorithms in Java
Data Structures and Algorithms in Java
6th Edition
ISBN: 9781118771334
Author: Michael T. Goodrich
Publisher: WILEY
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Chapter 1, Problem 29P

The birthday paradox says that the probability that two people in a room will have the same birthday is more than half, provided n, the number of people in the room, is more than 23. This property is not really a paradox, but many people find it surprising. Design a Java program that can test this paradox by a series of experiments on randomly generated birthdays, which test this paradox for n = 5, 10, 15, 20, …, 100.

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The birthday paradox says that the probability that two people in a room will have the same birthday is more than half, provided n, the number of people in the room, is more than 23. This property is not really a paradox, but many people find it surprising. Design a Java program that can test this paradox by a series of experiments on randomly generated birthdays, which test this paradox for n = 5, 10, 15, 20, ..., 100.
The birthday paradox says that the probability that two people in a room will have the same birthday is more than half, provided n, the number of people in the room, is more than 23. This property is not really a paradox, but many people find it surprising. Design a Java program that can test this paradox by a series of experiments on randomly generated birthdays, which test this paradox for n = 5, 10, 15, 20,..., 100. Be sure to make your output the same as the output below, use Scanner, # of students, # of trials wanted to run, if you want to see all the matching trials (yes or no), the theoretical probability of a match, found matches, actual percentage, and if you want to run another trial (yes or no). This image is an example of the output:
Coupon collector is a classic statistic problem with many practical applications. The problem is to pick objects from a set of objects repeatedly and determine how many picks are needed for all the objects to be picked at least once. A variation of the problem is to pick cards from a shuffled deck of 52 cards repeatedly and find out how many picks are needed before you see one of each suit. Assume a picked card is placed back in the deck before picking another. Write a program to simulate the number of picks needed to get four cards from each suit and display the four cards picked (it is possible that a card may be picked twice).

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Data Structures and Algorithms in Java

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