Starting Out With Visual C# (5th Edition)
5th Edition
ISBN: 9780135183519
Author: Tony Gaddis
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Textbook Question
Chapter 6, Problem 10PP
Rock, Paper, Scissors Game
Create an application that lets the user play the game of Rock, Paper, Scissors against the computer. The
- 1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is 2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Do not display the computer’s choice yet.)
- 2. The user selects his or her choice of rock, paper, or scissors. To get this input you can use Button controls, or clickable PictureBox controls displaying some of the artwork that you will find in the student sample files.
- 3. The computer’s choice is displayed.
- 4. A winner is selected according to the following rules:
- If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.)
- If one player chooses scissors and the other player chooses paper, then scissors wins. (Scissors cuts paper.)
- If one player chooses paper and the other player chooses rock, then paper wins. (Paper wraps rock.)
- If both players make the same choice, the game must be played again to determine the winner.
Be sure to modularize the program into methods that perform each major task.
Expert Solution & Answer
Learn your wayIncludes step-by-step video
schedule07:40
Students have asked these similar questions
Using C# in Microsoft Visual Studio create an application that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows:1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Do not display the computer’s choice yet.)2. The user selects his or her choice of rock, paper, or scissors. To get this input you can use Button controls, or clickable PictureBox controls displaying some of the artwork that you will find in the student sample files.3. The computer’s choice is displayed.4. A winner is selected according to the following rules:• If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.)• If one player chooses scissors and the other player chooses paper, then scissors wins. (Scissors…
Rock, Paper, Scissors Game Create a application using (C#) in Microsoft Visual Studio that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows.1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is 2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Do not display the computer’s choice yet.)2. The user selects his or her choice of rock, paper, or scissors. To get this input you use clickable PictureBox controls displaying some of the artwork that you will find in the student sample files.3. The computer’s choice is displayed.4. A winner is selected according to the following rules: •If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.)•If one player chooses scissors and the other player chooses paper, then scissors wins.…
Please provide answer in C#:
Slot Machine Simulation
A slot machine is a gambling device into which the user inserts money and then pulls a lever (or presses a button). The slot machine then displays a set of random images. If two or more of the images match, the user wins an amount of money that the slot machine dispenses back to the user.
Create an application that simulates a slot machine. Figure 8-23 (on page 539 of your book) shows an example of how the form should look. The application should let the user enter into a TextBox the amount of money he or she is inserting into the machine. When the user clicks the Spin button, the application should display three randomly selected symbols. (Slot machines traditionally display fruit symbols. You will find a set of fruit symbols attached to this dropbox for your use - from the Student Sample Programs provided by the book author.)
If none of the randomly displayed images match, the program should inform the user that he or she has won…
Chapter 6 Solutions
Starting Out With Visual C# (5th Edition)
Ch. 6.2 - What is the difference between a void method and a...Ch. 6.2 - Prob. 6.2CPCh. 6.2 - Prob. 6.3CPCh. 6.2 - Prob. 6.4CPCh. 6.2 - Prob. 6.5CPCh. 6.3 - Prob. 6.6CPCh. 6.3 - Briefly summarize how assignment compatibility...Ch. 6.3 - Prob. 6.8CPCh. 6.3 - What is a named argument?Ch. 6.3 - Prob. 6.10CP
Ch. 6.4 - Prob. 6.11CPCh. 6.4 - Prob. 6.12CPCh. 6.4 - Prob. 6.13CPCh. 6.4 - Prob. 6.14CPCh. 6.5 - What is a value-returning method? How is it used?Ch. 6.5 - Prob. 6.16CPCh. 6.5 - Can a method be written to return any type of...Ch. 6 - In general terms, a program that is broken into...Ch. 6 - Prob. 2MCCh. 6 - When you call a(n) __________, it simply executes...Ch. 6 - Prob. 4MCCh. 6 - Prob. 5MCCh. 6 - The __________ is the memory address that is saved...Ch. 6 - Programmers commonly use a technique known as...Ch. 6 - Prob. 8MCCh. 6 - Prob. 9MCCh. 6 - A __________ specifies which parameter an argument...Ch. 6 - When a(n)__________ is provided for a parameter,...Ch. 6 - When an argument is __________, only a copy of the...Ch. 6 - Prob. 13MCCh. 6 - Prob. 14MCCh. 6 - Prob. 15MCCh. 6 - Prob. 16MCCh. 6 - Dividing a large problem into several smaller...Ch. 6 - In a Pascal case name, the first character is...Ch. 6 - Prob. 3TFCh. 6 - The contents of variables and the values of...Ch. 6 - You do not have to write the data type for each...Ch. 6 - An output parameter works like a by value...Ch. 6 - Prob. 7TFCh. 6 - A Boolean method returns either yes or no.Ch. 6 - Prob. 1SACh. 6 - Prob. 2SACh. 6 - What is another name for the top-down design...Ch. 6 - Prob. 4SACh. 6 - How do you specify a named argument?Ch. 6 - Prob. 6SACh. 6 - How is a value-returning method like a void...Ch. 6 - Can Boolean methods be used to modularize input...Ch. 6 - Examine the following method header; then write an...Ch. 6 - The following statement calls a method named...Ch. 6 - Write the method header for a method named...Ch. 6 - Examine the following method header; then write an...Ch. 6 - A program contains the following value-returning...Ch. 6 - Retail Price Calculator Create an application that...Ch. 6 - Falling Distance When an object is falling because...Ch. 6 - Kinetic Energy In physics, an object that is in...Ch. 6 - Calories from Fat and Carbohydrates A nutritionist...Ch. 6 - Joes Automotive Joes Automotive performs the...Ch. 6 - Hospital Charges Create an application that...Ch. 6 - Present Value Suppose you want to deposit a...Ch. 6 - Prime Numbers A prime number is a number that can...Ch. 6 - Prime Number List This exercise assumes you have...Ch. 6 - Rock, Paper, Scissors Game Create an application...
Additional Engineering Textbook Solutions
Find more solutions based on key concepts
File Head Display Write a program that asks the user for the name of a file. The program should display only th...
Starting Out with Java: From Control Structures through Data Structures (3rd Edition)
Complete the following program skeleton so it asks the user to enter a character. Store the character in the va...
Starting Out with C++ from Control Structures to Objects (8th Edition)
What is the output of the following code? public class Test { public static void main(String[] args) { java.mat...
Introduction to Java Programming and Data Structures, Comprehensive Version (11th Edition)
The ____________ is always transparent.
Web Development and Design Foundations with HTML5 (9th Edition) (What's New in Computer Science)
Open the Chap3\ Error3\ Error3 project from the student sample programs folder. The btnCalculate Click procedur...
Starting Out With Visual Basic (7th Edition)
Write an if statement that assigns 20 to the variable y. and assigns 40 to the variable z if the variable x is ...
Starting Out with Python (4th Edition)
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Similar questions
- Slot Machine SimulationA slot machine is a gambling device that the user inserts money into and then pulls a lever (or presses a button). The slot machine then displays a set of random images. If two or more of the images match, the user wins an amount of money that the slot machine dispenses back to the user. Create a program that simulates a slot machine. When the program runs, it should do the following: Asks the user to enter the amount of money he or she wants to enter into the slot machine. Instead of displaying images, the program will randomly select a word from the following list: Cherries, Oranges, Plums, Bells, Melons, Bars To select a word, the program can generate a random number in the range of 0 through 5. If the number is 0, the selected word is Cherries; if the number is 1, the selected word is Oranges; and so forth. The program should randomly select a word from this list three times and display all three of the words. If none of the randomly selected words match, the…arrow_forwardDice game Rules of the game: The players roll three dice, and the program adds the sides that turn up. After the first roll of the three dice, a player may choose to roll the dice as many times as they wish until the player gets at least one side 2 from a dice. When a player gets at least one side 2 from the dice, that player's score drops to zero, and the turn switches to the other player. Both players play the game for an equal number of turns, and the player who gets a score higher than 18 wins. If both players get a score higher than 18 within an equal number of turns, the player with the higher score wins. If both of the players got the same scores, print the scores of the players. These are the minimum required functions for this program. Design and implement these functions. You can create more functions if you choose to. Here is the provided starter code: # A program to play a Dice game. import random def roll_die(): ''' Simulate a die roll ''' def…arrow_forwardCarpet Calculator The Westfield Carpet Company has asked you to write an application that calculates the price of carpeting for rectangular rooms. To calculate the price, you multiply the area of the floor (width times length) by the price per square foot of carpet. For example, the area of floor that is 12 feet long and 10 feet wide is 120 square feet. To cover that floor with carpet that costs $8 per square foot would cost $960. First, you should create a class named RoomDimension that has two fields: one for the length of the room and one for the width. The RoomDimension class should have a method that returns the area of the room. (The area of the room is the room’s length multiplied by the room’s width.) Next you should create a RoomCarpet class that has a RoomDimension object as a field. It should also have a field for the cost of the carpet per square foot. The RoomCarpet class should have a method that returns the total cost of the carpet. Figure 8-20 is a UML…arrow_forward
- Computer Science PYTHON PROGRAMMING Write a program that generates a random number in the range of 1 through 100, and asks the user to guess what the number is. If the user's guess is higher than the randomly generated number, the program should display "Too high, try again." If the user's guess is lower, the program prints "Too low, try again." If the user guesses the number, the application should congratulate the user and generate a new random number so the game can start over. Keep track of the number of guesses a user makes before guessing the correct one and display it with the congratulatory message when the user guesses the number correctly. For this assignment, create functions that: generate and return a random number between 1 and 100. format and return the failure and congratulatory messages. Put these function in a module called helper.py and put the rest of the code in game.py. The game module must import the helper module. Please provide both helper.py & game.py…arrow_forwardIn the Raptor program Write a program that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows:1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is 2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Don’t display the computer’s choice yet.)2. The user enters his or her choice of “rock,” “paper,” or “scissors” at the keyboard.3. The computer’s choice is displayed.4. A winner is selected according to the following rules:• If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.)• If one player chooses scissors and the other player chooses paper, then scissors wins. (Scissors cuts paper.)• If one player chooses paper and the other player chooses rock, then paper wins. (Paper wraps rock.)• If both players make the same choice, the…arrow_forwardIn the Raptor program Write a program that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows:1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is 2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Don’t display the computer’s choice yet.)2. The user enters his or her choice of “rock,” “paper,” or “scissors” at the keyboard.3. The computer’s choice is displayed.4. A winner is selected according to the following rules:• If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.)• If one player chooses scissors and the other player chooses paper, then scissors wins. (Scissors cuts paper.)• If one player chooses paper and the other player chooses rock, then paper wins. (Paper wraps rock.)• If both players make the same choice, the…arrow_forward
- In the Raptor program Write a program that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows:1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is 2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Don’t display the computer’s choice yet.)2. The user enters his or her choice of “rock,” “paper,” or “scissors” at the keyboard.3. The computer’s choice is displayed.4. A winner is selected according to the following rules:• If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.)• If one player chooses scissors and the other player chooses paper, then scissors wins. (Scissors cuts paper.)• If one player chooses paper and the other player chooses rock, then paper wins. (Paper wraps rock.)• If both players make the same choice, the…arrow_forward9. Rock, Paper, Scissors Game Create a JavaFX application that lets the user play the game of rock, paper, scissors against the computer. The program should work as follows. 1. When the program begins, a random number in the range of 1 through 3 is gener- ated. If the number is 1, then the computer has chosen rock. If the number is 2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Do not display the computer's choice yet.) 2. The user selects his or her choice of rock, paper, or scissors by clicking a Button. An image of the user's choice should be displayed in an ImageView component. (You will find rock, paper, and scissors image files in the book's Student Sample Files.) 3. An image of the computer's choice is displayed. 4. A winner is selected according to the following rules: • If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.) • If one player chooses scissors and the other…arrow_forwardNumber Guessing Game. The program will generate a random number from 1 to 1000. The player will be given several chances to guess the number. The program gives a hint that the given number is lower or higher. If the player's guess is correct, give the player a single point. Tally the number of correct and wrong guesses that the player has made. After every round, display the tally (correct, wrong, and score) After a cycle the program will ask the user if he wants to continue playing. This is a console project. Below source code is my answer with the Question. Kindly check it sir/maam if i have the problem with the code. Thank you using System;using System.Collections.Generic;using System.Text;class Program{static void Main(string[] args){while (true){int randno = Newnum(1, 1001);int count = 1;while (true){Console.Write("Enter a number between 1 and 1000(0 to quit):");int input = Convert.ToInt32(Console.ReadLine());if (input == 0)return;else if (input <…arrow_forward
- Create an application that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows:1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Do not display the computer’s choice yet.)2. The user selects his or her choice of rock, paper, or scissors. To get this input you can use Button controls, or clickable PictureBox controls displaying some of the artwork that you will find in the student sample files.3. The computer’s choice is displayed.4. A winner is selected according to the following rules:• If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.)• If one player chooses scissors and the other player chooses paper, then scissors wins. (Scissors cuts paper.)• If one player chooses…arrow_forwardRandom Number Guessing Game Create an application that generates a random number in the range of 1 through 100 and asks the user to guess what the number is. If the user’s guess is higher than the random number, the program should display “Too high, try again.” If the user’s guess is lower than the random number, the program should display “Too low, try again.” If the user guesses the number, the application should congratulate the user and then generate a new random number so the game can start over. Optional Enhancement: Enhance the game so it keeps count of the number of guesses that the user makes. When the user correctly guesses the random number, the program should display the number of guesses.arrow_forwardTheater Ticket System: A small ten-seat theater has contracted you to build software which will reserve tickets. The theater has two rows of five seats each. Each row is referred to by number (1 or 2) and each seat in the row is referred to by letter (A, B, C, D, and E). When started, the program should ask the user for the row they prefer (row selection). If that row has no empty seats then the program should ask the user if they prefer the other row, if no then display a message stating the next show is tomorrow. Upon selecting a row, the program should present the user with a choice of available seats in the row. The user can then either choose a seat and print the ticket (in this case a simple message will suffice) or return to row selection. If a ticket is printed the program should return to row selection. The program terminates when all seats are reserved. Please enter a row: 1 Available seats: A B C D E Which seat, enter Q for none?: B You have booked seat: 1B…arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- EBK JAVA PROGRAMMINGComputer ScienceISBN:9781305480537Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENT
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781305480537
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
CPP Function Parameters | Returning Values from Functions | C++ Video Tutorial; Author: LearningLad;https://www.youtube.com/watch?v=WqukJuBnLQU;License: Standard YouTube License, CC-BY