Write the needed Code to calibrate the Line Tracing sensor of the robot based on the map below: To help you, we have already started the code, please write the rest of the code on your answer. * int left; int right; void setup() { }
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- Complete the recursive drawBoxes() method so that it will draw all of the boxes in the image below. It currently only draws the first and smallest Box. Feel free to use a different shape if you do not like boxes.Question: Update Bresenham’s line (JAVA) method such that you can scale the line before drawing it. Normally, you pass two points and a Graphics’ object to draw line using Bresenham’s algorithm. Now you’ll add scaling factors in arguments for scaling as shown below. public void drawBresenhamLine(Point p1, Point p2, double Sx, double Sy, Graphics g) { //Write your code here } Note: If you use scaling method, then also write Scale method in solution.Correct answer will be upvoted else downvoted. You are playing the game "Orchestrating The Sheep". The objective of this game is to make the sheep line up. The level in the game is depicted by a line of length n, comprising of the characters '.' (void space) and '*' (sheep). In one action, you can move any sheep one square to the left or one square to the right, if the relating square exists and is vacant. The game finishes when the sheep are arranged, that is, there ought to be no vacant cells between any sheep. For instance, assuming n=6 and the level is depicted by the string "**.*..", the accompanying game situation is conceivable: the sheep at the 4 position moves to one side, the condition of the level: "**..*."; the sheep at the 2 position moves to one side, the condition of the level: "*.*.*."; the sheep at the 1 position moves to one side, the condition of the level: ".**.*."; the sheep at the 3 position moves to one side, the condition of the level: ".*.**.";…
- In this second exercise, we are going to look at the iIn this exercise, you are going to complete the Rectangle class. You need to complete the class so that you can print and compare two rectangles. Once complete, use the RectangleTester to test the results. In the tester class, you are given 3 rectangles that you should print and compare. Sample results are provided below. Sample output A rectangle with a width of 5 and a height of 4 A rectangle with a width of 5 and a height of 4 A rectangle with a width of 10 and a height of 4 true false public class RectangleTester{public static void main(String[] args){Rectangle rect1 = new Rectangle(5, 4);Rectangle rect2 = new Rectangle(5, 4);Rectangle rect3 = new Rectangle(10, 4);// Print all three rectangles// Print one true statement comparing rectangles// Print one false statment comparing rectangles}} public class Rectangle{ private int width;private int height;public Rectangle(int width, int height) {}}Add a void testOverriding() method to the SimpleGeometricObject class. Make it print“This is the testOverriding() method of the SimpleGeometricObject class”. has code in link but also picture of code below https://liveexample.pearsoncmg.com/html/SimpleGeometricObject.htmlWhen I write the code here to visual studio, I get errors and I don't know how to fix it. Please examine it in detail and I would appreciate it because I have no right to ask any more questions. class Main { public class GameManagement { // This class holds all the team & score management private List<Team> teams = new ArrayList<Team>(); private int countTeam; private static int MAX_TEAMS=8; public GameManagement (){ try { FileReader fr = new FileReader("player.txt"); // reading from the text file Scanner in = new Scanner(fr); while (in.hasNextLine()){ String line = in.nextLine(); Team team = new Team(line); teams.add(team); } } catch (...) {} } public List<Team> getTeams(){ return teams; } } public class GameTournamentGUI extends JFrame { GameManagement manager…
- Please see the snip for the detail. Note: The polygon have to rotate clockwise in same also counterclock wise have to rotate: here is my code it have issue it only rotate to clockwise but in same time have to rotate to the counterclockwise too but it not plesase fix it or write from new. my code: import turtle as t import math class CenteredPolygon: def __init__(self, n, size, center=(0, 0), pen=None, **kwargs): self.numsides = n self.size = size self.center = center self.corners = [] self.pen = pen if pen is not None else self.init_pen(**kwargs) self.draw() def init_pen(self, **kwargs): pen = t.Turtle() for key, value in kwargs.items(): try: f = getattr(pen, key) f(value) except Exception as e: print(e) return pen def set_corners(self) -> list: p = self.pen p.pu() p.goto(self.center) for i…Take a look at the header of the method below, and then implement a sample call to it in your code.empty public ShowValue ()Add the following constructor to your Rectangle class: public Rectangle(Point p, int width, int height) Construct a new Rectangle whose top-left corner is specified by the given Point and with the given width and height.
- Update Bresenham’s line (JAVA) method such that you can scale the line before drawing it. Normally, you pass two points and a Graphics’ object to draw line using Bresenham’s algorithm. Now you’ll add scaling factors in arguments for scaling as shown below. public void drawBresenhamLine(Point p1, Point p2, double Sx, double Sy, Graphics g){//Write your code here}Note: If you use scaling method, then also write Scale method in solution.Update Bresenham’s line (JAVA) method such that you can scale the line before drawing it. Normally, you pass two points and a Graphics’ object to draw line using Bresenham’s algorithm. Now you’ll add scaling factors in arguments for scaling as shown below. public void drawBresenhamLine(Point p1, Point p2, double Sx, double Sy, Graphics g) { //Write your code here } Note: If you use scaling method, then also write Scale method in solution. Answer:Flexibility exercises stretch your muscles and can help your body stay flexible. These exercises may not improve your endurance or strength, but being flexible gives you more freedom of movement for other exercise as well as for your everyday activities. Flexibility is a Fitness and we cannot give the actual implementation for the methods muscleTargeted () and calorieLoss () as we don't know the actual Anaerobic exercise. The descripton () method returns the string Flexibility is uncomfortable and it takes time, so people don't like to do it. Note that Flexibility is a good candidate to be abstract class. Define classes Yoga and TaiChi, which are Flexibility fitness exercises. Use the table above to define the classes. The classes also have: • @0verride public String description () returns the name of the respective classes.