Step 2: Identify three different classes that might contain each of these objects: myBlueDenimShirt presidentOfTheUnitedStates myPetCat myCousinJimbo This is about programming and understanding the difference about objects and class. Thank
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Step 2: Identify three different classes that might contain each of these objects:
- myBlueDenimShirt
- presidentOfTheUnitedStates
- myPetCat
- myCousinJimbo
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- ASAP!! Solve the written question not the image one Q3 part 3 attached in the image with the table 1 if you want to recreate code then you can Do the following question: Question Write code for an Invoice class for a car sale. Printing an object of the Invoice should print thedetails about the seller, the buyer, the dealer, the date of transaction, the car being sold, the purchase and selling price, the commission earned by the dealer, sales tax, and the total price of the car (calculated given the details in Question 3 part 3). A generation of the invoice object should set the isSold variable of the car class to true. You do not need to write code for any other classes Syntax of the Q3 code is given below: import java.util.*; class Car{ //class car String[] name; int reg_number,eng_number, chassis_num,status; String[] city, model, color, date_reg,date_arr,type; float price; float abstract calculate (float price); } class Dealer extends Car{ //inherits…Rectangle Object Monitoring Create a Rectangle class that can compute the total area of all the created rectangle objects using static fields (variables). Remember that a Rectangle has two attributes: Length and Width. Implement the class by creating a computer program that will ask the user about three rectangle dimensions. The program should be able to display the total area of the three rectangle objects. For this exercise, you are required to apply all OOP concepts that you learned in class. Sample output: Enter Length R1: 1 Enter Width R1: 1 Enter Length R2: 2 Enter Width R2: 2 Enter Length R3: 3 Enter Width R3: 3 The total area of the rectangles is 14.00 Note: All characters in boldface are user inputs.solve with java Create a class for Subject containing the Name of the subject and score of the subject. There should be following methods: set: it will take two arguments name and score, and set the values of the attributes. If score is less than 0 or greater than 100.0 then a message should be displayed “Incorrect score” and score should be set to Zero. set: it will take one double value as argument and set the value of score only. If score is less than 0 or greater than 100.0 then a message should be displayed “Incorrect score” and score should be set to Zero. display: it will display the name and score of the subject. Like “Name : Math, Score: 99.9” getScore: it will return the value of score. greaterThan: it will take subject’s object as argument, compare the calling object’s score with argument object’s score and return true if the calling object has greater score. Create a class “Main” having main method to perform following tasks. Create two objects of Subject class having…
- A TV Class The attributes of a TV object are the channel, the volume, and a flag (or switch) indicating whether the TV is on or off. The methods perform the following actions: • Turn the TV on or off. • Set the channel to an integer from 0 to 99 inclusive. • Raise or lower the volume by one unit. The volume can range from 0 to 20. • View the value of the volume. • View the channel. • Determine whether the TV is on or off. Write a TV class that implements all relevant functions. A newly created TV object is set to off with the channel set to 2 and the volume initially 10. Include a main(...) method that tests the methods of the TV class.Library Information System Design and Testing Library Item Class Design and TestingDesign a class that holds the Library Item Information, with item name, author, publisher. Write appropriate accessor and mutator methods. Also, write a tester program(Console and GUI Program) that creates three instances/objects of the Library Items class. Extending Library Item Class Library and Book Classes: Extend the Library Item class in (1) with a Book class with data attributes for a book’s title, author, publisher and an additional attributes as number of pages, and a Boolean data attribute indicating whether there is both hard copy as well as eBook version of the book. Demonstrate Book Class in a Tester Program (Console and GUI Program) with an object of Book class.Practice with writing a program that contains three classes: Ship CruiseShip CargoShip Classes Design a Ship class with the following members: A field for the name of the ship (a string) A field for the year that the ship was built (a string) A constructor that accepts two arguments for the two fields, and appropriate accessors and mutators A toString method that returns a string with the ship’s name and the year it was built Design a CruiseShip class that extends the Ship class. The CruiseShip class should have the following members: A field for the maximum number of passengers (an int) A constructor that accepts three arguments for the three fields and appropriate accessors and mutators A toString method that overrides the toString method in the base class. The CruiseShip class’s toString method should return a string with only the ship’s name and the maximum number of passengers. Design a CargoShip class that extends the Ship class. The CargoShip class should have the…
- A small airline company is developing software to control its operations. You should design and develop a class that will be used to create objects that hold information about flights. The information kept about each flight includes: ● Flight number • Departure time • Seat capacity Seats sold Flight destination Flight departure point (i.e. Dublin, Cork, etc.) When creating a flight object the flight number, departure time, seat capacity, flight destination and departure point are given. Behaviour Functions of this class: • Default Constructor - initialises all data members. Constructor that takes the flight no as input parameter and request user input, departure time, seat capacity, flight destination, flight departure point, flight time. ● • A check_available_seats function that returns the number of unsold (still available) seats on a flight; • A sellseats function that takes as a parameter the number of seats a customer requires on a flight. If there are sufficient seats available…Explain the difference between an object and a class.Objectives: Use Javadocs to document a class and methods Design and write a Java class Use fields (instance variables) Write multiple constructors Write accessor methods Write mutator methods Use the this keyword Use string concatenation Round floating point numbers (using Math.round()) Use a Scanner object Description ProduceItem class For this project, you get to design and write a ProduceItem class that stores a description, cost and weight as fields. Include both a constructor without any parameters and one with parameters for the description (String), cost (double) and weight (double) (in that order). For the constructor without parameters, set the description to an empty string, the cost to 0.0 and the weight to 0.0. Include appropriate accessor and mutator methods (and label them with comments including the terms "accessor" or "mutator"). So that the test cases compile, name the accessor methods: getDescription() getCost() getWeight() Additionally, name the mutator methods:…